Borders and Palettes
Customize your gameplay with Super Game Boy borders and color palettes.
2 min read
Playback supports Super Game Boy® features including custom borders and color palettes, bringing the console experience to your desktop.
Note: This article applies to Game Boy® games played with the GB Operator.
Super Game Boy borders
Many Game Boy® games included special borders designed for the Super Game Boy accessory. Playback can display these borders while you play.
Enabling borders
- Start your game
- Go to Settings > Emulator
- Enable Use Super Game Boy Borders
When enabled, games that support SGB borders will display them automatically.
Color palettes
Original Game Boy games were designed for a green-tinted monochrome screen. Playback lets you customize the color palette to your preference.
Built-in palettes
Playback includes several palette options:
- Original DMG — The classic green-tinted Game Boy look
- Game Boy Pocket — A more neutral gray palette
- Game Boy Light — Greenish tint of the backlit Japanese variant
- Super Game Boy — Colorized palettes from the SNES® accessory
Custom palettes
Some games include their own color palettes when played on Game Boy Color® or Super Game Boy hardware. Playback respects these embedded palettes automatically.
Tips
- Super Game Boy borders work best at larger window sizes
- Disable borders for a cleaner, larger game view
- Some homebrew games include custom SGB features
- The palette setting only affects original Game Boy games — Game Boy Color games use their native colors
See also
- Video and Audio Settings — Display and sound options
- Custom Shaders — Additional visual effects
- Emulator Settings — Emulation options
Still need help? Contact our support team

